This was among a series of tedious processes involved in creating the teaser trailer for Dark Exodus, and I had to use a number of different proggies, repeatedly, to make the end result.
First , I took my cheapoid 20 dollar digital camera (that also doubles as a webcam), and computer recorded some footage from Battlestar Galactica.
These are just individual frames taken from the footage..but imagine on the order of 25-50 frames in sequence. I captured them using ArcSoft VideoImpression to get .avi footage (via camera off of my little 5" Playstation 2 monitor...thus explaining the glare over the Galactica in the second pic.
Then, using ShowBiz Movie Maker, I first had to convert the .avi footage down into QuickTime format...so that I could get better frame by frame breakdowns. .avi is too skippy.
Using the same proggie, I would load the new QuickTime Converted movie into ShowBiz, and then break the footage down frame by frame....often dismissing frames that did not show movement. So basically, that meant that I only captured one out of every three to five frames. I did this for both the Basestar and the Galactica.
Then, with all the frame caps I had desired...I went into MS Paint, and using the Polygon drawing function, I whited out ALL the areas around the Basestar and the Galactica.
Basestar shown for example:
These images had to be stored as .bmp files, so that when I used the transparency function on MSPaint, I would not have any interference with overlapping elements when I made my composites. I took the bitmapped Galactica sequence frames, and resized them so that the image would fit inside the white area between the basestar's saucers...to make the Galactica look like she was escaping in the distance.
Once that sequence of frames was composited and completed, I then took the new bitmaps, and composited them over a starry background (which has a sun in it...you can see it around the Galactica). All this, I did with MSPaint.
Then came the next fun part. Taking the new composited sequences, i then used ArcSoft PhotoImpression (a photo editor that is like a step and a half down in sophistication from Adobe Photoshop, or Paint Shop Pro), and hand animated the laser blasts, frame by frame. I wanted to keep the laser blasts at two to three frames, so that they appeared to travel fairly fast.
Voilla.
And that's just the beginning.....
...more tidbits later. (time for commercial break)
Martok