UPDATE !
rendered in high compression avi for speed and file size.
Final will be better format.
https://www.youtube.com/watch?v=CP18pP9WHF0
Problems with doing it in pieces,parts, having to remove things to continue etc. Not being able to Preview-animate- RAM issues.Done in 4 sequences. 41 hours render time.
Several flaws-
Light changes on Galactica 1 may have been removed other ship with its lights so inclusion/exclusions may have changed.
Position changes should not have occurred- began where I left off on both occurrences.
Sun Light on Scout should have been excluded (partially due to still texturing that ship.)
The secondary starfield should not be panning and moving ???
The second light change on Vipers was exclusion of Sun light- on the 4th render sequence
41 hours of render time- am not fixing/changing redoing. Due to limits of Comp, I have to do it in pieces,parts, - make changes between for RAM.
Credits to date
Models:
Viper ....Hybrid mix of
D.Kerin and H.Gibbens
Battlestars ... D.Kerin
Scout ... Fan Design Steve W
---textured-wip -Randal R.
Freighters ... Brandon Bray
---Retextured- Randal R.
Lighting,Effects,Animation,Video,Art,Sound
Randal R.
Plan is A viper Squadron attacks an out post either on a moon or an asteroid.
maybe later to engage in a small fleet battle and maybe also
do a land attack on a cylon city...???
want to try and create more effects for thrusters,weapons and do more with trying to get explosions good.
(though I could cheat it and use particle illusion but I want to learn how to make it physical in 3d.)
Also possibility of doing multipass in After Effects but have no time n exp doing that yet.
I Must Love BSG