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May 26th, 2006, 11:20 AM
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#1
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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Still the same old basestar
... but at least its reworked.
I finally got fed up with the old basestar model that's been floating around for years and decided something had to be done. Since I knew this upgrade wasn't going to be a canon work, or anything like it, I decided that I wasn't going to spend more than 2 hours on trying to improve it. I ended up spending three hours. The first image is how the model rendered out before I started screwing around with it. The second is the rework.
As I said, its not canon by any means but its a lot more acceptable for medium shots. I guess it could be considered the basestar equal to the ABRaider. My version of that isn't really canon either although it was the best version I could build at the time with the source material that was available.
Overall, I'm pretty happy with the final result. When I have more time, I'll tackle the textures and see if I can optimize it somehow. Right now, the model renders like an absolute pig! It really sucks up the CPU and sucks it up bad, worse than the raider rework.
Sandy
__________________
I respect French maids for their minds.
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May 26th, 2006, 03:03 PM
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#2
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Also Present
| Owner: | | BattlestarFanFilms.com |
Join Date: Jan 2004
Location: Newcastle, UK
Posts: 2,066
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GREAT images.
Will you be making this model available as a mesh for others to download ?
I really like the pictures. There's nothing to say it wouldn't be right it fan works, its just a slightly different design to the Basestars that happened to encounter to Galactica, in the episode we saw.
I like it........
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May 26th, 2006, 06:00 PM
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#3
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Warrior
Join Date: Aug 2005
Location: Vancouver Canada
Posts: 263
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Very nice go at filling in the "blank" spots!
Now a nice render of it going up against the Galactica
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May 26th, 2006, 06:41 PM
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#4
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Guest
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That looks great. One thing I was always curious about these digital models, was if you could do kind of a reverse Tron effect, and bring them into reality somehow, how big would they be? Would this thing be the size of a football, a pizza, a car, is it life size?
Would it be big enough to say, have a shot following a Raider, into the interior of the basestar?
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May 26th, 2006, 06:47 PM
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#5
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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JJ,
In this case, I'd likely have the basestar model for a medium shot and have the raiders shown flying towards it from the rear, then show a frontal of their approaching, an interior of the cockpit, and then another rear of the raider going towards a hanger bay model. The last could be built to allow for a follow through into the interior of the bay.
I'm not yet sure how I'll release the mesh. Its technically still in the development/upgrade stage but the usual suspects can have a copy if they wish, like everything I do.
Sandy
__________________
I respect French maids for their minds.
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May 26th, 2006, 06:52 PM
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#6
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Guest
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So how big is the model if it were real, like the size of a pizza?
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May 26th, 2006, 07:17 PM
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#7
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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The original computer model was based on the old plastic model. That's about 8 inches across.
Sandy
__________________
I respect French maids for their minds.
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May 28th, 2006, 05:42 AM
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#8
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Bad Email Address
Join Date: May 2006
Location: Dublin, Ireland
Posts: 158
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Great job! Omly three hours to add all those details? Wow, thats some fast modelling. What modeller do you use?
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May 28th, 2006, 06:59 PM
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#9
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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Lightwave modeler.
Sandy
__________________
I respect French maids for their minds.
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For fans of the Classic Battlestar Galactica series
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