Go Back   Colonial Fleets > FAN CREATIVITY > ART Work - Finished
Notices

Reply

 
Thread Tools
Old October 28th, 2003, 02:24 PM   #1
thomas7g
out there somewhere
 
thomas7g's Avatar
 
COMMAND INSIGNIAFormer Admin (ret)
Colonial Fleets
BattlestarGalactica-Fleets.com
Owner
Ship Of Lights Forum

Join Date: Aug 1999
Location: The Ship Of Lights
Posts: 5,517


Default The Stilletto

Hi everyone! A while ago I met Richard Hatch and volunteered to do a mesh for him. He handed me a interesting design from our own viperman. And I took it, and added a little to the design and meshed it. Then Mike McAdams added a new great little texture and altered the wings slightly. The result is what you see below!

This is the Stilletto, from the Great War of Magellan. It turned out that this would be one of the main fighters in the trailer. And it was shiny watching her fly!
__________________
The Ship of Lights -- A fun place for enjoying all things Battlestar Galactica


"There is a meaning for wings that can not fly!
Its a precious memory of when you once flew in the sky."
thomas7g is offline   Reply With Quote
Old October 28th, 2003, 07:41 PM   #2
David Kerin
Warrior Ace
 
David Kerin's Avatar
 
Colonial Fan ForceArtist
Colonial Fan Force
SPECIAL ACHIEVEMENT AWARDBattlestar Galactica
Revivalist

Join Date: Sep 2001
Location: My House
Posts: 653

Default Hey Tom,

Boy do I know that fighter.

I didn't know you were involved in making the mesh though.

Since I started animating for Richard I've become quite intimate (nothing strange) with that fighter.

I've spun it, twisted, dove, lifted off from a carrier deck, even mapped myself as a pilot into the cockpit. I've also blown it up many a time too. I built in an escape pod as well that luckily jettisons just in time to save our trusty heroes.

Very cool fighter and a pleasure to use.

If you want to check out some of what I've done with it look at the gallery pages on my site. (under the visual FX)

https://www.soliumstudios.com/


I'm so glad Richard premiered the GWoM trailer... if only I was there to see it. I'll have to wait until it hits a con near me.

I hope too since the initial cut of the trailer is done that this will give us something new to get behind and look forward to. (not abandoning the true Galactica though)


All the best,

Dave



p.s. I'll be adding a video compilation of some of my Magellan work to my site tonight some time.
David Kerin is offline   Reply With Quote
Old October 28th, 2003, 07:51 PM   #3
thomas7g
out there somewhere
 
thomas7g's Avatar
 
COMMAND INSIGNIAFormer Admin (ret)
Colonial Fleets
BattlestarGalactica-Fleets.com
Owner
Ship Of Lights Forum

Join Date: Aug 1999
Location: The Ship Of Lights
Posts: 5,517


Default

Oh wow! I was completely blown away with the way you animated this puppy! Seriously! It was better than any other fight sequence I EVER saw in any space battle scene! The way you moved this puppy was better than Bab5, Trek, or even Star Wars!

WOWZERS!

everyone check out his gallery page! There is a movie containing the dogfight with this puppy!

hey David, got a better resolution file I can see?

__________________
The Ship of Lights -- A fun place for enjoying all things Battlestar Galactica


"There is a meaning for wings that can not fly!
Its a precious memory of when you once flew in the sky."
thomas7g is offline   Reply With Quote
Old October 28th, 2003, 08:07 PM   #4
David Kerin
Warrior Ace
 
David Kerin's Avatar
 
Colonial Fan ForceArtist
Colonial Fan Force
SPECIAL ACHIEVEMENT AWARDBattlestar Galactica
Revivalist

Join Date: Sep 2001
Location: My House
Posts: 653

Default ...

I'll see about rendering a better res file of the dogfight/chase sequence... and maybe a couple of my favorites.

Thanks very much for the kind words too, it is very appreciated.

Aside from the VFX/misc video that's on the site now I'll be adding a specific GWOM video file tonight. After that I'll check the server space and see what I can add.

On a side note, I have to thank Richard for pushing me in all the animations I've done. So many times I'd render a shot, think it is the greatest and then have Richard tell me how it should be changed. While the human response is at first aggravation, I realised he pushed me to better myself. I've learned so much from working with him on this project, and try to use the same critiques/encouragement practices where I work. Criticism is a hard thing to take at times, but if you take it right and work with it you can even surprise yourself.

On the other hand some people who criticise are idiots and you have to learn when not to listen to them. (different occasion... certainly nothing from this project) With those people you have to learn how to make it look like you've made changes, just not the bad changes they wanted you to make.

Whew... that was a little long winded.

I'll try not to be so preachy in future posts.



Dave
David Kerin is offline   Reply With Quote
Old October 28th, 2003, 08:37 PM   #5
David Kerin
Warrior Ace
 
David Kerin's Avatar
 
Colonial Fan ForceArtist
Colonial Fan Force
SPECIAL ACHIEVEMENT AWARDBattlestar Galactica
Revivalist

Join Date: Sep 2001
Location: My House
Posts: 653

Default Okay,

Just added the GWoM video to the "DEMvideos" section in the gallery.
David Kerin is offline   Reply With Quote
Old October 29th, 2003, 06:25 PM   #6
jewels
Stablemaster, Livery Ship
 
jewels's Avatar
 


FORUM STAFFFleet Modertor
Colonial Fleets

Join Date: Sep 2002
Location: Wandering Indiana
Posts: 5,101


Default

Thomas, Viperman and David: great fighter!
And the animation was OUTSTANDING, David. Richard's got a good story to tell but GWoM could sell on the space battles alone--WOW!!!!!! (Hito, if you're around, I think you would like the physics of how these fly and fight.)

the escape pod was an awesome addition (they have a small engine and a gun I thought I spotted too) nifty!!!
__________________
"We feel free when we escape – even if it be but from the frying pan to the fire." Mozzie on White Collar

"May have been the losing side. Still not convinced it was the wrong one." Malcolm Reynolds [/color]

"We don't dictate to countries, we liberate countries." Mitt Romney [/color]
jewels is offline   Reply With Quote
Old October 29th, 2003, 06:37 PM   #7
Stevew
Fleet Modeling Machine!
 
Stevew's Avatar
 
Join Date: May 2001
Location: chatsworth ca. us
Posts: 1,535


Default

Bout time you got it out Tom LOL
Great stuff David
S
Stevew is offline   Reply With Quote
Old October 29th, 2003, 07:50 PM   #8
thomas7g
out there somewhere
 
thomas7g's Avatar
 
COMMAND INSIGNIAFormer Admin (ret)
Colonial Fleets
BattlestarGalactica-Fleets.com
Owner
Ship Of Lights Forum

Join Date: Aug 1999
Location: The Ship Of Lights
Posts: 5,517


Default

YAY!!!!

I got lost forawhile. I clicked the homepage link under your post and ended up at an alternative site with no movies. But then I looked up and found that solium site instead.

I really enjoyed seeing the newer video! Damn that was fun. I noticed you were blowing jets out of various places on the ship. Were there any specific places you chose? i put a vertical takeoff thruster on the bottom, were you able to use that on too? it goes by so fast its hard to tell.
__________________
The Ship of Lights -- A fun place for enjoying all things Battlestar Galactica


"There is a meaning for wings that can not fly!
Its a precious memory of when you once flew in the sky."
thomas7g is offline   Reply With Quote
Old October 30th, 2003, 09:10 AM   #9
David Kerin
Warrior Ace
 
David Kerin's Avatar
 
Colonial Fan ForceArtist
Colonial Fan Force
SPECIAL ACHIEVEMENT AWARDBattlestar Galactica
Revivalist

Join Date: Sep 2001
Location: My House
Posts: 653

Default thrusters

Definately used the vertical thrusters to show the manuevering.

As for the other thruster ports I just kind of picked areas where I thought they would make sense. I didn't model any specific thruster mechanisms onto the model because I knew it woulb be so fast on camera.

Besides, I kind of picture control thrusters as small holes located in key places around the ship to begin with and would not strongly stand out.


Richard has some other ideas for ways to animate the fighter that we might add in. If so I may go back and re-texture the fighter so we can get in closer to the model and have the detail there. It will look the same but give more freedom to the types of moves. Really get us in there.

At least I hope.



Dave
David Kerin is offline   Reply With Quote
Old October 30th, 2003, 04:27 PM   #10
thomas7g
out there somewhere
 
thomas7g's Avatar
 
COMMAND INSIGNIAFormer Admin (ret)
Colonial Fleets
BattlestarGalactica-Fleets.com
Owner
Ship Of Lights Forum

Join Date: Aug 1999
Location: The Ship Of Lights
Posts: 5,517


Default

maybe you can remake the aft end of the weapon's pod into a thruster unit? That would work. And maybe drill a hole in the top of the nose.

I also added a missle bays at the bottom. The thing was meant to throw out a ton of missles. Also the thin frail third little wingy thing wasn't suppose to be there. That little stub under the main wing was designed to attach to stuff, like a booster rocket. or fuel tanks. Kill that winglet!
__________________
The Ship of Lights -- A fun place for enjoying all things Battlestar Galactica


"There is a meaning for wings that can not fly!
Its a precious memory of when you once flew in the sky."
thomas7g is offline   Reply With Quote

Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump




So sez our Muffit!!!

For fans of the Classic Battlestar Galactica series



COPYRIGHT
All times are GMT -7. The time now is 04:07 PM. Contact the Fleet - Colonial Fleets - Archive - Privacy Statement - Top
Powered by: vBulletin Version 3.8.11, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content and Graphics ©2000-Present Colonial Fleets
The Colonial Fleets Forums are run by Battlestar Galactica fans, paid for by Battlestar Galactica fans, for the enjoyment of fellow Battlestar Galactica fans.



©2000-2008 Colonial Fleets