Thanks, QH.
Again, this model is a kitbash, so the only things I really had to build for her were the secondary hull and the rollbar weapons pod. I thought this would be about a 1 day project, but it turned out being a 2 day endeavor. (I had to redo the secondary hull...some of its angles looked wrong.) Also, I've not learned how to texture in Blender yet. All the lettering that I did for the ship(s) were done in iClone.
Looking at the main nomenclature on the saucer section....you can see the name U.S.S. Revanche NCC-14327(which I was able to get the Federation Bold Extended font). Each letter, except for the U.S.S. part, is an individual plane that I had to carefully try to lay against the curvature of the saucer section. This was a tricky endeavor. However, it was made a little easier by doing the following.
Starting with the letter "R", I moved the first plane to the hull, sized it appropriately, and attached it to the hull, standing straight up. Once it was attached, I then placed the diffuse and opacity images for the "R". Then I proceeded to rotate the plane so that it seemed to lie right on the hull. You have to really look at the lettering closely to tell that it is just oh, so slightly risen above the hull. Now that that was in place, I simply copied that plane. The new copy is still attached to the hull, so it was simply a matter of sliding the new copied plane into the right position, and then applying the "E" diffuse and opacity imagery. Lather rinse repeat for the rest of the name "Revanche" and "NCC-14327". I only used Federation Bold Extended for the saucer section. All other lettered markings throughout the ship are Starfleet Wide font. And at that, I could use whole words, as opposed to individual letters. All my lettering textures were done in PhotoShop, although GIMP is perfectly acceptable if you don't have/can't afford PhotoShop. (I lucked out with my copy. )
I wish I could afford the latest version of PhotoShop though, because it has a feature that allows you to directly paint right onto a .obj file. I could then take that and convert it to an iClone .vns file. WOW....that would certainly make life easier for me, and make my ships look that much more accurate.
Lettering the ship was probably the longest part of the modeling process for me, since on the saucer section, the lettering not only has to lie on the hull, but it has to follow the curve of the radius of the saucer.