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Old November 19th, 2006, 08:48 AM   #1
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Exclamation Battlestar Exodus

Martok and I have both agreed that this would be a fantastic fan film. Therefore,It is my intention to bring this endevour to life. All materials and help as far as everything from set stills and construction to materials to help do this film would be greatly appreciate. More about our film will be posted as soon as we can
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Old November 19th, 2006, 09:09 AM   #2
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It will be my pleasure to showcase the fanfilm on my site, including free lifelong hosting.

Best Wishes for this endevour !
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Old November 19th, 2006, 10:01 AM   #3
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Exclamation Hopefully

We will see what we can come up with as far as a proposal
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Old November 19th, 2006, 10:08 AM   #4
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Well you can use any BSG model I make ....
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Old November 19th, 2006, 10:10 AM   #5
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Default models

I need some good models of the Galactica. All i have found so far are "see through" in places
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Old November 19th, 2006, 10:53 AM   #6
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The Galactica is in my todo list .. but that's Lightwave there is also Stevew Galactica
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Old November 20th, 2006, 03:54 PM   #7
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What do you have?
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Old November 20th, 2006, 03:58 PM   #8
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Celestra and the in progress Prison barge .. and that's it for the moment ...but your welcome to use them if you can ..
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Old November 21st, 2006, 07:28 PM   #9
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SteveW's got probably one of the best Galactica meshes out there.

This is gonna be slow in coming, as any fan-film project is most likely to be, but Dark Exodus oughtta be a fun undertaking.

Thanks to all so far who have shown an interest in this.

Humbly,
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Old November 21st, 2006, 09:25 PM   #10
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Coffee, anyone?



If there's anything that Fleets can do to assist, please let us know.

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Old November 22nd, 2006, 04:13 AM   #11
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One of the thoughts I have is that with 14th Colony Fanfilm in preproduction .. and a lot of work has been done on this by a lot of people all in their own time. and some like myself that has to learn as I go .....
My first test animation for the film was very rough .. that can be seen near the end of the extended trailer hoisted at the web site.. (the link is in my signature area) .
but with this there is experience gained and and shared .. I have no problem helping out once the 14th is finished Sorry wrapped)
You going to have the same problem that we or the producers are having with the most basic things .. the CGI is easy .. that created in a PC.. Your problems are the thing your characters are going to need and use on set.
Uniforms
Weapons
sets
mock up of Vipers
etc ..
the list is endless

Sept17th would have a better idea of what needed ..

anyway those that can help or want to help in such an endeavour should see how they can help with the one already
far in to production ..

If this is to work and bring the BSG fanbase in to the same Fan Film productions as seen with Star Trek and Star Wars
fan Films . We need some form of Data base of where people are in relation to the film location..
Me I am in Ireland .. more of the players and producers are in the USA .. so very little I can do in any real way..other than what can be done on a PC

LISTING what they can do , where they are, what they want to do .. Act .. build sets.. make uniforms.. make sandwich's on the filming day .. a kind of fan film makers bible so to speak .... I not saying give there address . but perhaps the state they in????

to me that's the biggest difficulty on projects like these .... availability of people that are willing to give up what free time they have and work on a fan film..
what with family's and other commitments ..
Me I love to try the acting ,, just to get that dream out of my system

well that me .. I no more to say at the minute .. because I am knackered
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Old November 23rd, 2006, 03:43 PM   #12
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I am also bringing Archangel, who is currently writing the big screen screenplay for Dark Exodus into this fold.

Looks like the crew is starting to shape up?

Anyone else interested?

Martok2112
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Old November 23rd, 2006, 04:09 PM   #13
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The Klingon and I will chat about this endeavor some time probably before Christmas. Like Taranis alluded to my hands are full with 14th Colony and that is where my focus will be till it’s done. I’ve been on the record that if some one else wants to tackle another Battlestar film when 14th Colony is done count me and my resources in.
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Old November 23rd, 2006, 04:13 PM   #14
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Sept, I am very anxious to see your fanfilm, and the gang and I would be honored to have you and your team aboard for this endeavor.
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Old December 1st, 2006, 03:51 PM   #15
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Quote:
Originally Posted by martok2112
I am also bringing Archangel, who is currently writing the big screen screenplay for Dark Exodus into this fold.

Looks like the crew is starting to shape up?

Anyone else interested?

Martok2112
I'm available for "technobabbalations" and reviews.

Seriously.
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Old December 1st, 2006, 04:30 PM   #16
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Scifiguy
I just uploaded my latest "G" one in .cob and one in LW format
bigG06.zip and bigG061.zip if you think you can use tham
https://www.colonialfleets.com/stevew/Meshes/?M=D
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Old December 1st, 2006, 04:41 PM   #17
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which is LW ?
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Old December 1st, 2006, 04:52 PM   #18
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Thank you, SteveW for your contributions to this project.

From the bottom of this old Klingon heart,
Martok2112
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Old December 2nd, 2006, 01:55 AM   #19
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I have been thinking .. (what do you mean oh oh?! )
once the 14th fan film has been completed.. I as I said will be glad to help and these fan film will help to encourage
greater attention to Classic BSG .. I just seen the latest ST VOYAGES release with Chekhov been the focus .. and incredible piece of work.. But Trek is easer to tackle .. IMHO taking nothing from the work they have done ...

but look at what you got in Trek..
A single ship (Enterprise fairly big) 7 0r 8 key members of the crew .. bridge simple corridor Transporters .. shuttles .. space planets .. effects.......
a fan base that has work for years doing fan films .. and each more that happy to help another group working on fan films including effects...

Look at BSG
220 ships of various classes and sizes . the key vessel over mile long. a bridge that you can play tennis in ..... a corridor (that's the easiest part) support vessels Vipers shuttles (we have in CGI but NO TRANSPORTERS .. i bet larson nearly kicked himself when he thought later about it ) landing bays , laser pistols uniforms
ETC ETC .. now these tasks are a huge undertaking .. to sort out how thing are to be done ..

I goes back to a post I made before .. the help that needed ....

One of the thing I was thinking of ..(yes we back to this) is ..
a lot of shots effect wise are in space .. Galactica .. Vipers ... etc..
so why not use CF as a home base ...... and shot not used in 14th are stored
here or somewhere .. for fanfilms to use ..

Like the opening shots of the fleet in the titles .. music .. the cast of the show can be added by the new fan film crew... Viper on patrol . stock film .

So that unless a new fan film needs a specific shot of a viper attacking a wall or what ever .. it frees the animators to focus on the new shot saving time ..

every thing in 14th is from the ground up ... every thing is new .. re-textured
that's what's taking time .. RJ is working his butt of on effect . sept17th like wise
in other areas . and we have more people joining in and helping in other areas

this is a little disorganised. (I just got up) but you get my point ??
we need a central collective. BSG is a different animal to Trek.
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Old December 2nd, 2006, 03:29 AM   #20
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Those are some interesting ideas there, Taranis.

Of course, if you remember the nature of Dark Exodus, a lot of this stuff is going to be Earth based too...especially the Cylon attacks on Earth. Still, to have a source to draw some stock footage from is a good idea, and indeed would save time (and patience) for the meshers/animators, etc.
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Old December 2nd, 2006, 03:43 AM   #21
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I remember .. I'll need to re read it.. but I remember the overall feel .. special shot like attacks can be done to specs later ..

opening shots like the fleet moving .. that a lot of ship to animate ..
I really only like to do that a few time ..
getting different angles of the same thing ..
.
Shots need for Dark Exodus .. the fleet approach to earth .. once off .. then you can do shot of only ship needed
the shuttle approaching the big G .. landing on the big G ..

Cylon attacks earth . that a whole new ball game .. you need the help of people use to blending live shots and cgi..
have not even thought how to do that yet .

..
This is not my way of adding barriers to do the fan films .. this is a way I hope to make them become easyer for all of use .. greater the ground work now the easier they be later .....
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Old December 2nd, 2006, 04:16 AM   #22
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Quote:
Originally Posted by Taranis
I remember .. I'll need to re read it.. but I remember the overall feel .. special shot like attacks can be done to specs later ..

opening shots like the fleet moving .. that a lot of ship to animate ..
I really only like to do that a few time ..
getting different angles of the same thing ..
.
Shots need for Dark Exodus .. the fleet approach to earth .. once off .. then you can do shot of only ship needed
the shuttle approaching the big G .. landing on the big G ..

Cylon attacks earth . that a whole new ball game .. you need the help of people use to blending live shots and cgi..
have not even thought how to do that yet .

..
This is not my way of adding barriers to do the fan films .. this is a way I hope to make them become easyer for all of use .. greater the ground work now the easier they be later .....
Taranis my friend, me, you, Scifiguy and Archangel need to have a YIM powwow sometime soon.

I am also anxious to start talking to Sept17th as soon as possible.

Dark Exodus could be a grand endeavor, my friends.
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Old December 2nd, 2006, 04:43 AM   #23
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Quote:
Like the opening shots of the fleet in the titles
Digger1 was taking time out of his amazing Journey's Fate fanfilm to create an intro to a continuation which all osBSG fansfilms could use. If this was done, it would help them all look like a Battlestar Galactica Continuation Series
Haven't heard any updates from him in a while, I hope all is well with him in the real world.

Quote:
So that unless a new fan film needs a specific shot of a viper attacking a wall or what ever .. it frees the animators to focus on the new shot saving time ..
Well we have to be careful not to suffer from repetitive shots like the original series did. Better to perhaps try and create alternate versions of CGI shots ?

Quote:
we need a central collective.
Well, this is the idea of my site. It will showcase the final fanfilms, offer free lifelong hosting etc. But I'm also developing a 'Resources' page. This will include sound FX, CGI models, etc etc. I hope this will help....
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Old December 2nd, 2006, 05:12 AM   #24
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Quote:
Originally Posted by ernie90125
Digger1 was taking time out of his amazing Journey's Fate fanfilm to create an intro to a continuation which all osBSG fansfilms could use. If this was done, it would help them all look like a Battlestar Galactica Continuation Series

yes that what I mean master shots for fanfilms


Haven't heard any updates from him in a while, I hope all is well with him in the real world.


Well we have to be careful not to suffer from repetitive shots like the original series did. Better to perhaps try and create alternate versions of CGI shots ?

totally agreed .. But with Lightwave the program I use. I can have multiple camera angles .. and by saving the scene set ups they can easly be altered later .. with lighting extra local suns etc ..creating newer scene .. so the repetitiveness seen in the Classic is a thing of the past ..setting up for me is the worst

Well, this is the idea of my site. It will showcase the final fanfilms, offer free lifelong hosting etc. But I'm also developing a 'Resources' page. This will include sound FX, CGI models, etc etc. I hope this will help....
That the best thing .... we can use your site as the hub . its best know for fan films anyway .the resource page is the way to go .. .

I have slowed down on the modeling making front to get ready for animation RJ and I where chating about this awhile ago .. so I want to practice ..

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Old December 2nd, 2006, 05:15 AM   #25
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Quote:
Originally Posted by martok2112
Taranis my friend, me, you, Scifiguy and Archangel need to have a YIM powwow sometime soon.

I am also anxious to start talking to Sept17th as soon as possible.

Dark Exodus could be a grand endeavor, my friends.
sure ..
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Old December 2nd, 2006, 06:26 AM   #26
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"T" Big061.zip
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Old December 2nd, 2006, 06:28 AM   #27
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Kaplah Martok (pardon the spelling) my Klingon is a little rusty
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Old December 2nd, 2006, 06:45 AM   #28
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cool I get it too..
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Old December 2nd, 2006, 06:51 AM   #29
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Can you see if there is a way to break it up into parts?
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Old December 2nd, 2006, 10:38 PM   #30
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Default Hey guys

Sorry,,been tied up pretty tight here. Working on a bunch of cgi stuff and reworking romulan wars. Steve,,where you been. Haven't seen you on the yahoo in a while
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