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Old December 28th, 2010, 01:37 PM   #121
Punisher454
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Default Re: Yet Another TOS Battlestar WIP

In max there is a feature which will automatically reduce the model to a wireframe or I think even simple bounding boxes while manipulating the view. Once your camera translation id finished it will re-draw the model.
In max You can also use lower poly proxy models while working on complex scenes (like your battlestar) then at render time all the proxy's will be replaced with the high res versions. Its a feature I have rarely used, since my models are not nearly as detailed as this battlestar is.
Good luck, I hope this workflow adjustment does not impeded your progress too much.
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Old December 28th, 2010, 04:53 PM   #122
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Default Re: Yet Another TOS Battlestar WIP

You won't have to worry about opengl with Lightwave 10 and the new VPR is quite amazing. So long Fprime.

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Old December 29th, 2010, 03:09 AM   #123
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Default Re: Yet Another TOS Battlestar WIP

I won´t be upgrading to LW 10 for a while ..

but good to know.
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Old January 3rd, 2011, 08:29 PM   #124
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Default Re: Yet Another TOS Battlestar WIP

Update 1-3-11 Happy New Year!

I'm finished with this area for now. Now just the greebles within the actual cove area to complete!







I'll have to look into upgrading my LW to version 10. I only do modeling and not much rendering, so upgrading hasn't been necessary. A poly is still just a poly...
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Old January 3rd, 2011, 11:37 PM   #125
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Default Re: Yet Another TOS Battlestar WIP

Very awesome work. So how long has it taken you to get this far?
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Old January 4th, 2011, 12:02 PM   #126
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Thanks. I have spent between 200-300 hours so far. The hardest part has been in the beginning where all of the greebles had to created from scratch. As the build progresses, I can reuse and modify the previously created greebles making the process go faster.

I said in the beginning that this project would take at least 2 years, but it looks more like a 5 year project with the free time I have to work on it. But I haven't seen anyone else producing a Galactica mesh for free public distribution like this one, so I feel the time it takes to build it is time well spent.
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Old January 4th, 2011, 06:40 PM   #127
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Wow... Lot's of work. I had followed your advise from earlier and I too started with a hand full of greebles that I premade and worked off of those.

Problem is I got too impatient and I want to start animating some of my stuff. Anyhew, totally look forward to seeing the finished product.

I may post my model soon. Not sure if anyone would be interested in it because it isn't excatly like the one on the show.
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Old January 5th, 2011, 09:07 AM   #128
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Default Re: Yet Another TOS Battlestar WIP

Quote:
Originally Posted by maudib View Post

I'm finished with this area for now.
Awesome....
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Old January 5th, 2011, 01:37 PM   #129
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Default Re: Yet Another TOS Battlestar WIP

indeed!
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Old January 10th, 2011, 02:42 AM   #130
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Quote:
Matador wrote:
I may post my model soon. Not sure if anyone would be interested in it because it isn't excatly like the one on the show.
Do post. The variety of different interpretations of galactica artwork makes things interesting.
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Old January 10th, 2011, 02:51 AM   #131
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Quote:
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Do post. The variety of different interpretations of galactica artwork makes things interesting.
D'accord, mein amigo!
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Old January 10th, 2011, 02:53 AM   #132
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Quote:
Originally Posted by maudib View Post
I said in the beginning that this project would take at least 2 years, but it looks more like a 5 year project with the free time I have to work on it. But I haven't seen anyone else producing a Galactica mesh for free public distribution like this one, so I feel the time it takes to build it is time well spent.
Glad to see you are still considering releasing this.
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Old January 10th, 2011, 08:28 PM   #133
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I am definitely going to release this mesh when finished. I got tired of waiting for someone else to release a high quality 3d mesh of the big G, so I'm rolling up my sleeve and doing it myself!

Latest progress pic 1-10-11. More greebles in the cove area.

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Old January 10th, 2011, 08:32 PM   #134
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Sickeningly beautiful.
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Old January 15th, 2011, 01:35 AM   #135
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Update 1-15-11

More greebles on the cove floor added.

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Old January 15th, 2011, 02:07 AM   #136
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Default Re: Yet Another TOS Battlestar WIP

excellent work ....what are you clocking now poly wise
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Old January 15th, 2011, 02:50 AM   #137
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Kull wahad! I am profoundly stirred!
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Old January 15th, 2011, 07:32 AM   #138
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That's detail what IS detail!!!

Can't wait for completion!
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Old January 15th, 2011, 08:36 PM   #139
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I am at 3,400,000 polys. The front of the battlestar should be complete at 4 million polys.
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Old January 15th, 2011, 11:32 PM   #140
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Default Re: Yet Another TOS Battlestar WIP

Hey right on just another 10or 20M to go
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Old January 17th, 2011, 05:17 AM   #141
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amazing work, (thats an understatement) keep it up

cheers
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Old January 17th, 2011, 07:21 PM   #142
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Default Re: Yet Another TOS Battlestar WIP

Update 1-17-11

Almost done with the front section. Just the remaining greebles in the side-groove and a few more in the cove.

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Old January 17th, 2011, 07:54 PM   #143
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Got to say I'm really looking forward to seeing what the rest of the ship gets detail wise.
Have not been been this fixed on a thread since folkrm made the ol' girl.
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Old January 17th, 2011, 08:26 PM   #144
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Old January 18th, 2011, 02:53 AM   #145
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Quote:
Originally Posted by maudib View Post
Update 1-17-11

Almost done with the front section. Just the remaining greebles in the side-groove and a few more in the cove.
stunning
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Old January 23rd, 2011, 09:02 PM   #146
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Update 1-23-11

Side groove greebles almost done!



Last edited by maudib; February 2nd, 2011 at 11:49 AM.. Reason: updated pics
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Old January 24th, 2011, 12:13 AM   #147
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Jaw dropping!
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Old January 24th, 2011, 10:28 AM   #148
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I... uhhhh.... ummmmmmm
(I'm speechless)
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Old January 25th, 2011, 06:32 PM   #149
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I'm telling ya - this is going to be The One - the Holy Grail of super-accurate TOS BSG models.
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Old January 25th, 2011, 06:40 PM   #150
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The Galactica is the search for the divine in us all...
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