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October 2nd, 2012, 09:33 AM
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#271
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Warrior
Join Date: May 2003
Location: Let's Go Brandon
Posts: 334
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Re: Yet Another TOS Battlestar WIP
Amazing job, as always, maudib! Once it's done, all you need to do is put in a few negative objects to hollow it out, chop it up into its major components, send it off to a 3D printer and...well...y'know...
__________________
ಠ_ಠ Trying to understand the behavior of some people is like trying to smell the color 9.
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October 18th, 2012, 09:52 PM
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#272
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Warrior
Join Date: Nov 2009
Posts: 170
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Re: Yet Another TOS Battlestar WIP
Update 10-18-12
Top of engine section in progress. Reference pics are poor quality and difficult to see detail.
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October 18th, 2012, 11:03 PM
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#273
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Colonial Story Teller
| Fleet Moderator | | Colonial Fleets |
Join Date: Sep 2003
Location: New Orleans (Metairie), LA
Posts: 4,785
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Re: Yet Another TOS Battlestar WIP
I can only IMAGINE this model in a photorealistic render!
Keep it up, Maudib!
__________________
Don't be a fan. Don't be a victim!-Martok2112
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October 19th, 2012, 10:07 PM
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#274
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Strike Leader
Join Date: Feb 2003
Location: Wenatchee, Soviet of WA., Ex U.S.A.
Posts: 4,491
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Re: Yet Another TOS Battlestar WIP
Or, a full-sized orbiting ship!
__________________
Populos stultus viris indignas honores saepe dat. -Horace
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Fortuna est caeca. -Cicero
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"You know the night before was a tough one when even the sound of the fizz hurts your head." -Mike Hammer.
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October 20th, 2012, 04:47 AM
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#275
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Colonial Story Teller
| Fleet Moderator | | Colonial Fleets |
Join Date: Sep 2003
Location: New Orleans (Metairie), LA
Posts: 4,785
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Re: Yet Another TOS Battlestar WIP
Indeed.
__________________
Don't be a fan. Don't be a victim!-Martok2112
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November 3rd, 2012, 08:44 PM
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#276
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Warrior
Join Date: Nov 2009
Posts: 170
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Re: Yet Another TOS Battlestar WIP
11-3-12 Small update. Had some time to work on the G. Top of engine section starting to look like something familiar.
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November 3rd, 2012, 08:50 PM
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#277
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Colonial Story Teller
| Fleet Moderator | | Colonial Fleets |
Join Date: Sep 2003
Location: New Orleans (Metairie), LA
Posts: 4,785
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Re: Yet Another TOS Battlestar WIP
Even with small updates, you continue to stun.
__________________
Don't be a fan. Don't be a victim!-Martok2112
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November 22nd, 2012, 10:05 AM
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#278
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Shuttle Pilot
Join Date: Jun 2008
Posts: 35
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Re: Yet Another TOS Battlestar WIP
Incredible work!
I´m anxiouslly waiting for the next update.
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November 23rd, 2012, 01:50 AM
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#279
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Bad Email Address
Join Date: Aug 2011
Posts: 5
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Re: Yet Another TOS Battlestar WIP
very nice work
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November 23rd, 2012, 02:01 PM
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#280
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Viper Pilot
Join Date: Sep 2009
Location: Long Beach, Ca.
Posts: 364
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Re: Yet Another TOS Battlestar WIP
What program are you using? Is it lightwave? I'm looking to change what I'm using... Mainly for cost reasons... I love your modeling and rendering...
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November 23rd, 2012, 02:20 PM
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#281
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Warrior
Join Date: Aug 2005
Location: Vancouver Canada
Posts: 263
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Re: Yet Another TOS Battlestar WIP
Lightwave.
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November 23rd, 2012, 08:39 PM
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#282
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Viper Pilot
Join Date: Sep 2009
Location: Long Beach, Ca.
Posts: 364
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Re: Yet Another TOS Battlestar WIP
Could you share your render settings with me? I've been trying out lightwave and cannot seem to get the lighting and rendering to look anything like your stuff.
I'm really impressed with it.
I've checked out some tutorials, but they all seem to be missing stuff.
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November 24th, 2012, 12:18 PM
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#283
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Warrior
Join Date: Nov 2009
Posts: 170
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Re: Yet Another TOS Battlestar WIP
Yes, this mesh is modeled using LW. I think you made a good choice switching over to LW, it's a very good 3D software for the price. I spent over a thousand dollars on the software already, and don't feel like upgrading for awhile yet! I render in LW's native render engine, and used Butterfly net render for my now obsolete render farm.
I don't think this thread is the proper place to discuss CGI techniques in detail. Maybe there is a technique section elsewhere? These renders are very simple just to showcase the progress of the mesh. Basically, the lighting effect is achieved by using radiocity. The settings are found on LW Layout by clicking on the Render tab on top, then clicking on the global settings tab from the LHS menu. To create a light source, create a large basic mesh such as a box or sphere, set the luminosity of the inner surface to a high value (0-100 percent), place your model mesh inside the shape, set your camera so that the box or sphere is unseen in the renders, create other light sources as desired for highlighting purposes, and turn off the ambient default lighting.
This a sample of a scene using a cobra mesh I was designing for a kitcar forum using this basic technique. Not that great by other's standards, but got the job done.
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November 24th, 2012, 01:54 PM
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#284
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Viper Pilot
Join Date: Sep 2009
Location: Long Beach, Ca.
Posts: 364
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Re: Yet Another TOS Battlestar WIP
That's awesome... Thanks for sharing that info. I am on a tight budget myself and I'm just trying to find a program to stick with for a while. I can't afford to keep buying plug-ins to get effects that seem to work right out of the box with Lightwave.
I guess I'll see how it goes. Thanks again.
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January 4th, 2013, 08:04 AM
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#285
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Viper Pilot
Join Date: Sep 2009
Location: Long Beach, Ca.
Posts: 364
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Re: Yet Another TOS Battlestar WIP
Howdy,
In lightwave, do you use Sub-d modeling on your meshes? I've been tinkering with sub-d and using the Freeze option.
I've also been messing around with the "sub-patch weights" to help with sharper edges.
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January 6th, 2013, 08:20 PM
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#286
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Warrior
Join Date: Nov 2009
Posts: 170
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Re: Yet Another TOS Battlestar WIP
Not on the big G...doesn't need it.
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January 7th, 2013, 06:19 AM
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#287
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Re: Yet Another TOS Battlestar WIP
sud-d and freezing will kick up your polycount and depending on your PC. either modeler or your PC could choke....
The only ship that your would need to Sub-d would be the Prison Barge... for the 2 half submarines at the side... as I remember when Titon mentioned it to me when I tried to build it.
__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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January 25th, 2013, 11:00 AM
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#288
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Imperious Leader
| Founder | | Cylon.org |
Join Date: Mar 2003
Location: Florida
Posts: 1,110
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Re: Yet Another TOS Battlestar WIP
Just incredible!!! Fantastic detailing on the ship.
All my best,
Russell
__________________
I respect French maids for their minds.
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December 25th, 2013, 03:41 AM
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#289
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
hi to you all , first time here of course a big fan of Galactica tos
incredible work is sharing in this forum
merry Christmas to you all
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December 25th, 2013, 10:22 AM
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#290
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
Hi is it possible for you to share the mesh file ? thanks in advance
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January 2nd, 2014, 09:15 PM
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#291
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
anyone ????????????
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January 2nd, 2014, 09:39 PM
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#292
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Strike Leader
Join Date: Feb 2003
Location: Wenatchee, Soviet of WA., Ex U.S.A.
Posts: 4,491
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Re: Yet Another TOS Battlestar WIP
Welcome, Zap. See ya in the OClub?
__________________
Populos stultus viris indignas honores saepe dat. -Horace
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Fortuna est caeca. -Cicero
----------------------------
"You know the night before was a tough one when even the sound of the fizz hurts your head." -Mike Hammer.
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January 5th, 2014, 02:34 PM
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#293
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
hi Senmut , sorry for the question, but what is the OClub?
Quote:
Originally Posted by Senmut
Welcome, Zap. See ya in the OClub?
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January 5th, 2014, 03:58 PM
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#294
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Re: Yet Another TOS Battlestar WIP
Quote:
Originally Posted by ZAP
Hi is it possible for you to share the mesh file ? thanks in advance
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Its been a while since maudib posted but its far from its finish.
__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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January 5th, 2014, 06:31 PM
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#295
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Strike Leader
Join Date: Feb 2003
Location: Wenatchee, Soviet of WA., Ex U.S.A.
Posts: 4,491
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Re: Yet Another TOS Battlestar WIP
Quote:
Originally Posted by ZAP
hi Senmut , sorry for the question, but what is the OClub?
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O=Officers.
The Officers Club.
" 'nuther round, please!"
__________________
Populos stultus viris indignas honores saepe dat. -Horace
----------------------------
Fortuna est caeca. -Cicero
----------------------------
"You know the night before was a tough one when even the sound of the fizz hurts your head." -Mike Hammer.
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January 7th, 2014, 01:36 PM
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#296
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
hi thanks for the explanation ...
Quote:
Originally Posted by Senmut
O=Officers.
The Officers Club.
" 'nuther round, please!"
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January 7th, 2014, 01:39 PM
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#297
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Shuttle Pilot
Join Date: Dec 2013
Posts: 18
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Re: Yet Another TOS Battlestar WIP
hi Taranis , thanks for the feedback , i only need the basic mesh if possible , does anyone have this mesh that can share ?
Quote:
Originally Posted by Taranis
Its been a while since maudib posted but its far from its finish.
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January 11th, 2014, 04:50 PM
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#298
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Shuttle Pilot
Join Date: Dec 2013
Posts: 5
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Re: Yet Another TOS Battlestar WIP
ZAP i have to agree. I've been looking for a very good mesh of Galactica and a nice mesh of the Galactica Shuttle ( both TOS ) This Maudib project is the sweetest I've seen yet. I for one would be grateful should it ever be available for download! :-)
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January 11th, 2014, 04:51 PM
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#299
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Shuttle Pilot
Join Date: Dec 2013
Posts: 5
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Re: Yet Another TOS Battlestar WIP
Just stunning. wow....
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January 12th, 2014, 11:20 AM
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#300
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Major
Join Date: Mar 2004
Location: Ireland
Posts: 5,115
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Re: Yet Another TOS Battlestar WIP
It would depend on the format your looking for..
there are some Galactica models, most to be found here..
David Kerin, Steve Wilson . these where great in there day
given the information available
This model as built would be a gut buster for any but the highest performance
PC I think as it very highly detailed as you have seen..
There is another one by Folkrm but that is not publicity available
__________________
Formally Taranis
My Blog
"The world is my country, science my religion.”
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